For most, this will never happen.Įmulators that require more power to emulate more recent platforms like the Xbox and PlayStation 2 can now run with better-than-native graphics. Some apps (and games) simply won't run, and there's nothing you can do about it except hope that the publisher will see fit to update the app in time. There's a performance penalty for converting an app, and not everything works. While Rosetta 2 works remarkably well most of the time, it's not a perfect solution. Apple provided a "transpiler" which converts most apps written for Intel Macs into a format that can be used on the ARM-based processors, called Rosetta 2. With the arrival of Apple Silicon in 2020, the Mac hopped from the 64-bit x86 architecture used by Intel chips to an ARM-based in-house solution in the form of the M1. Despite efforts to turn that around with support for Apple Arcade, iPhone and iPad apps on the desktop, and a handful of third-party publishers releasing games on Steam and the Mac App Store, the Mac still misses out on the vast majority of games. The Mac is not seen traditionally as a gaming platform.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |